I believe it's this one:I've looked in the forum list and even used 'search' function, but Ican't find the political map thread.Does anyone have a linh t0 it?
I believe it's this one:I've looked in the forum list and even used 'search' function, but Ican't find the political map thread.Does anyone have a linh t0 it?
Yeah having zombies around seems odd but necessary to justify city states. I like to imagine them as perhaps more developed than the zombies we are used to. Maybe halfway between a zombie and an orc? Idk I didn't really flesh them out, zombies are always more background setting than anythingI really like this. Land of the Dead had the same set up with Human Survivors forming city-states and feudal-like governments, with the movie you have downtown Pittsburgh as one of them with the city leaders, rich and powerful living in a luxury high-rise called Fiddler's Green.
The same for the religious and cultural questions after all this time and how that all look like from city to city and how they get along, and don't get along.
Also I'm surprise you still have Zombies roaming around . I would have figured they all just rot away at some point, or freeze solid in the winter without body heat. (The best time for head hunting.)
Also thank you for McGhee Tyson, Holston , Little Rock, and Jackson being Living Strongholds. Maybe my family would be OKish there.
I actually jotted down each city's original branch, but didn't differentiate them in the map.I really enjoy the level of effort you put into the map, it makes for an interesting graphic and a fascinating world. Aside from the mechanics of the zombies themselves, you've got me wondering about the cultural developments in the cities, especially by virtue of their origins: Army, Navy, or Air Force? DoD or DHS? And so forth.
Most immediately, I'm curious about the trade routes. Do the lines just represent the amount of traffic on any given route or is there greater significance than that? I'm sort of surprised to see the 99 freeway in California essentially gone, but I guess a car-based thoroughfare connecting agricultural centers would be less likely to make it as farmwork becomes less secure at such a scale. I'm sure there's much to be said for those pre-apocalypse routes as well as they adjust to the new reality.
Nice work!
How was San Diego able to survive while only losing 100,000 people?
Thank you. That's the one I was thinking of.
Thank you!
How did Rome expand all the way over there?
Reminds me of an old Roman Taiwan map.
You could have Mexico under the Habsburg-Iturbides and the Kingdom of Araucania and Patagonia.
- "Portugal" and Canada might not be the only monarchies in the Americas. Depending on what I decide to settle on regarding the Andes, there may be a (Neo?)Neo-Incan Peruvian Empire presently existing ITTL. Whether or not this was the result of Tupac Amaru II or his family having better fortunes ITTL or the result of a strange LARP on the part of a later revolutionary, I'm not so sure. Neither am I certain if it should still be a thing or, in accordance to the recurring gag regarding a supporting character in the Suite Life that led me to consider its inclusion, fallen to republican revolution; the latter option leaving open the chance for a messy and farcical attempt at a restoration somewhere down the line.
Presumably the "Imperials" are Manchu, but are the Xi'an-capital people Hui? And I have no idea who the Nanjingers might be (Zhuang? Yi?).
- I also have an idea that China presently has three competing claimants to the Mandate of Heaven after something happened to the Qing. There's an "Imperial China" with its capital in Beijing, another in Nanjing, and the third centered in Xi'an/Chang'an. It's abit like the PRC/ROC, except recognition of who's the "real China" is somewhat more evenly distributed, though most nations go for a "recognize all" approach (with a few "recognize nones" sprinkled here and there). Furthermore, none of the claimant dynasties are ethnically Han.
This is great. Looks great. Love the complexity. I have nothing else to add.4 more overcomplicated and byzantine empires
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Here's the rest of them: https://www.deviantart.com/nizamz7/gallery/89818534/byzantine-empires
Id really love to know what software you used to make this map and such! It honestly inspired me to work on my own for a Twilight:2000 campaign I plan on running with a few players.Cross-posting from the MOTF thread, as usual. Comments, questions, anything is welcomed!
the former United States of America
100 Years After the Rise of the Dead
Basically, my idea for this scenario is the aftermath of a zombie apocalypse, where zombies are still very much a threat and force most people to live in well-guarded walled communities. Hence fulfilling the goal of a city-state world after a global disaster. And I decided on the mainland USA because it is a region without a real history of city-states, but that I could envision as having an interesting one to tell.
The question then became - from where would those cities arise? Building them simply from already existing cities is not only somewhat implausible to envision but, worse yet, would be quite boring, essentially making it a copy of the OTL map of the US. So I decided instead to look to military bases, forts and outposts as the centers of this new civilization. It is somewhat sensible, I think, that military bases, already secured and already well-armed, would become, in a zombie apocalypse, more likely to withstand and to maintain themselves going.
So, I went it with. I researched through hundreds of military bases in US soil, and used their active duty personnel as a baseline for their population-in-setting. I listed, researched and placed in the map almost 300 different places. Hard work, but I think it benefited the map. This allowed for an interesting diversity, with some cities becoming quite more predominant than others, and some regions seemingly surviving better than others. And, through working with trade lines (through existing highways, railways and rivers) it created an interesting map, with a lot to explore.
In fact, what I like the most about this map is the lore potential. Imagine the amount of stories that might exist beneath the surface. What is life under a very militarized society, constantly vigilant against the living dead and about the risk of infection? How might relationships between neighbouring cities be? And this society wouldn't be at all static - from the map already it is possible to imagine probable regions bound to be united as regional states in the future, in ways we probably wouldn't foresee looking at a OTL State boundary maps or just from OTL city demographics.
Another interesting question would be - what exists beyond the cities, besides the dead? I can only imagine that there would be countless communities living outside the jurisdiction of these militarized cities. I have come to call them "hillbillies", a term like the Greco-Roman "barbarian" in sense, and I imagine there is a lot to say about their relations with the city dwellers, between trade, raids and whatever else.
Finally, there is how culture would evolve and diverge in this world. How might language evolve? I could imagine the various languages of North America becoming the foundation of their own language families. And of course, there is the question of how religion might deal with both the zombie apocalypse and its aftermath. That Utah exists quite isolated from the rest of the continent, for one, is quite interesting from a religious perspective.
You might be asking: what about Canada? I'm afraid Canada didn't make it (Ok, kidding, really my base map didn't include Canadian landmarks and I didn't have the extra time to research it enough)
Anyway, this is my map, I hope you liked it. It was a fun project to make up, even if researching and then proceeding to meticulously write down military bases and their personnel size probably put me on some list.
If you want to do zombies as orcs, may I recommend the Hater series by David Moody? The titular Haters range in temperament from mindless berzerkers to quite intelligent, although they happen to be living people afflicted with some unknown malady, united only by their urge to kill every person who isn't a Hater. Another setting with zombies that end up pretty threatening is the manga I Am A Hero, which has zombies that agglomerate together into massive zombie kaijus, as well as intelligent zombies. Either of those would be pretty good inspiration for zombies that are threatening enough to last a century.Yeah having zombies around seems odd but necessary to justify city states. I like to imagine them as perhaps more developed than the zombies we are used to. Maybe halfway between a zombie and an orc? Idk I didn't really flesh them out, zombies are always more background setting than anything.
!!! Loved this series, pretty awe-some of you to continue it. So detailed!So, a while back there used to this alphabet ISOT series by Beedok, where they'd make maps of scenarios with every country starting with a specific letter ISOTed to a virgin earth.
But the project seemed to have died after the letter R, so I decided to make a continuation of it. It accidentally ended up becoming quite long tho.
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Will I do World T? Maybe, maybe not.
Thanks! Sorry for the late reply.
The entire project took about 4 months, but I worked on it on-and-off during this time.
I used 04b03 for most of the text font, though I used Nyala as the font for the text headings.
You can only use it in font sizes that are multiples of 6, otherwise it distorts. The one big flaw with it.View attachment 899044
I don't know why, but when I use the same font, it's not only bigger, it's much uglier...
You can only use it in font sizes that are multiples of 6, otherwise it distorts. The one big flaw with it.
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See this little test image I threw together (and doubled in size to make it more legible). Font sizes from 7 to 10 are especially bad.